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Not to mention that overlooking even the slightest thing could result in catastrophic consequences down the road. While it's nice that players can control time, pausing the world long enough to navigate through everything and speeding things up to witness the results, it's still a lot to take in.
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It's overwhelming even in the calmest parts before the inevitable storm. Plus, there's an insane amount of statistics and actions to constantly monitor and manipulate, ranging from colonists' mental and physical states to food and resource management to technological upgrades and defensive capabilities and more.
#RIMWORLD UPDATE MODS#
The developer also contacted several modders to make sure that mods don’t break on the Steam Deck. It means you can now play the title on your handheld without issues.
#RIMWORLD UPDATE UPDATE#
Update brings complete support for Steam Deck. Often, players will need to go three or four menus deep just to issue a basic command to one of the colonists. RimWorld, the indie construction and management simulation game by Ludeon Studios, received an important update today. This is a complicated mix of menus and micromanagement. RimWorld isn't for the faint of heart, both in terms of gameplay and in content. One colony might evolve into a technological paradise filled with innovations and marvels, only for the next to collapse quickly into apocalyptic anarchy with colonists harvesting organs and feasting on each other's bones. And thanks to the procedurally generated content of both the planet and the Storyteller's plot twists, no two games of RimWorld ever play the same. No matter which you go with though, each is designed to keep you from getting complacent in your colony life. One eases players into the experience by spacing things out over a gradual progression, while another is chaos incarnate, tossing anything and everything at you at any given time. At the start of each game, players pick one of three different "Storytellers," which are responsible for how, when, and which random events will take place to shake up your colony. While the gameplay might be that of a city building simulator, the game bills itself as more of an interactive story generator.
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There's a supposed curse that goes, "May you live in interesting times." That also seems to be the foundation on which each playthrough of RimWorld is built.